A long time ago, I created a very simple puzzle game for the J2ME platform. I did this for my own enjoyment and sense of accomplishment. I named the game SameSame after the "Same Game” family of games.
Of course, at that time I didn’t knew I would publish this game and other people would actually download and play it, otherwise I had picked a better name…
SameSame, running on a 2005 Sony Ericsson.
Initially, I put SameSame on my blog and got around 20,000 downloads. Nowadays, the game is available on three “app stores”. The latest download statistics are shown below. Seeing those, notice that
- The game was made available first on GetJar, then Nokia and about a year later on Appia.
- Appia initially published the game without my permission. After some angry letters they removed the pirated version and I uploaded a legitimate version. The Appia numbers do not include these initial “pirate” downloads (IIRC they were around 40,000)
- These number neither include downloads from Chinese pirate sites (yes, they pirate free games too).
- Around 45% of all Nokia downloads were made in the first month. In contrast Appia (and GetJar to a lesser extent) show constant stream of downloads.
- Getting SameSame published was easiest on GetJar (just upload the file) and hardest on the Nokia Store. I actually had to pay Nokia to get my free game published with them
- Nokia had by far the best support. Thank you guys!
- GetJar had by a large margin the worst support. They also refused to remove some malware I found in their store. The malware (which send expensive international SMS) is still there, two years after I reported it.
SameSame downloads per January 2013.
Okay, now to my question: What is wrong with the Nokia numbers? These guys are supposed to have a much larger install base than the rest. Have carriers have removed Nokia Stores and replaced it with Appia in some countries? Maybe someone at Nokia have an answer to this?